D3D11_RESOURCE_DIMENSION enumeration (d3d11.h)

Identifies the type of resource being used.

Syntax

typedef enum D3D11_RESOURCE_DIMENSION {
  D3D11_RESOURCE_DIMENSION_UNKNOWN,
  D3D11_RESOURCE_DIMENSION_BUFFER,
  D3D11_RESOURCE_DIMENSION_TEXTURE1D,
  D3D11_RESOURCE_DIMENSION_TEXTURE2D,
  D3D11_RESOURCE_DIMENSION_TEXTURE3D
} ;

Constants

 
D3D11_RESOURCE_DIMENSION_UNKNOWN
Resource is of unknown type.
D3D11_RESOURCE_DIMENSION_BUFFER
Resource is a buffer.
D3D11_RESOURCE_DIMENSION_TEXTURE1D
Resource is a 1D texture.
D3D11_RESOURCE_DIMENSION_TEXTURE2D
Resource is a 2D texture.
D3D11_RESOURCE_DIMENSION_TEXTURE3D
Resource is a 3D texture.

Remarks

This enumeration is used in ID3D11Resource::GetType.

Requirements

   
Header d3d11.h

See also

Resource Enumerations