ID3D11VideoContext::VideoProcessorGetStreamRotation method (d3d11.h)

Gets the stream rotation for an input stream on the video processor.

Syntax

void VideoProcessorGetStreamRotation(
  ID3D11VideoProcessor           *pVideoProcessor,
  UINT                           StreamIndex,
  BOOL                           *pEnable,
  D3D11_VIDEO_PROCESSOR_ROTATION *pRotation
);

Parameters

pVideoProcessor

A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.

StreamIndex

The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.

pEnable

Specifies if the stream is rotated.

pRotation

Specifies the rotation of the stream in a clockwise orientation.

Return value

None

Requirements

   
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

ID3D11VideoContext