ID3D11VideoContext::VideoProcessorSetOutputConstriction method (d3d11.h)
Sets the amount of downsampling to perform on the output.
void VideoProcessorSetOutputConstriction( ID3D11VideoProcessor *pVideoProcessor, BOOL Enable, SIZE Size );
If TRUE, downsampling is enabled. Otherwise, downsampling is disabled and the Size member is ignored.
The sampling size.
Downsampling is sometimes used to reduce the quality of premium content when other forms of content protection are not available. By default, downsampling is disabled.
If the Enable parameter is TRUE, the driver downsamples the composed image to the specified size, and then scales it back to the size of the target rectangle.
The width and height of Size must be greater than zero. If the size is larger than the target rectangle, downsampling does not occur.
To use this feature, the driver must support downsampling, indicated by the D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION capability flag. To query for this capability, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps.
|Minimum supported client||Windows 8 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2012 [desktop apps | UWP apps]|