ID3D11On12Device interface

Handles the creation, wrapping, and releasing of D3D11 resources for Direct3D11on12.


The ID3D11On12Device interface inherits from the IUnknown interface.


The ID3D11On12Device interface has these methods.

Method Description
ID3D11On12Device::AcquireWrappedResources Acquires D3D11 resources for use with D3D 11on12. Indicates that rendering to the wrapped resources can begin again.
ID3D11On12Device::CreateWrappedResource This method creates D3D11 resources for use with D3D 11on12.
ID3D11On12Device::ReleaseWrappedResources Releases D3D11 resources that were wrapped for D3D 11on12.


Target Platform Windows
Header d3d11on12.h

See Also