ID3D11InfoQueue::GetBreakOnID method (d3d11sdklayers.h)

Get a message identifier to break on when a message with that identifier passes through the storage filter.

Syntax

BOOL GetBreakOnID(
  [in] D3D11_MESSAGE_ID ID
);

Parameters

[in] ID

Type: D3D11_MESSAGE_ID

Message identifier to break on (see D3D11_MESSAGE_ID).

Return value

Type: BOOL

Whether this breaking condition is turned on or off (true for on, false for off).

Requirements

   
Target Platform Windows
Header d3d11sdklayers.h
Library D3D11.lib

See also

ID3D11InfoQueue Interface