ID3D11ShaderTraceFactory interface (d3d11shadertracing.h)

An ID3D11ShaderTraceFactory interface implements a method for generating shader trace information objects.


The ID3D11ShaderTraceFactory interface inherits from the IUnknown interface. ID3D11ShaderTraceFactory also has these types of members:


The ID3D11ShaderTraceFactory interface has these methods.

Method Description
ID3D11ShaderTraceFactory::CreateShaderTrace Creates a shader-trace interface for a shader-trace information object.


These APIs require the Windows Software Development Kit (SDK) for Windows 8.

To retrieve an instance of ID3D11ShaderTraceFactory, call IUnknown::QueryInterface on a ID3D11Device that you created with D3D11_CREATE_DEVICE_DEBUGGABLE.


Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11shadertracing.h

See also


Shader Interfaces