D3D11_VERTEX_SHADER_TRACE_DESC structure

Describes an instance of a vertex shader to trace.

Syntax

typedef struct D3D11_VERTEX_SHADER_TRACE_DESC {
  UINT64 Invocation;
} D3D11_VERTEX_SHADER_TRACE_DESC;

Members

Invocation

The invocation number of the instance of the vertex shader.

Remarks

This API requires the Windows Software Development Kit (SDK) for Windows 8.

Requirements

   
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header d3d11shadertracing.h

See also

Shader Structures