ID3D12Device7::CreateProtectedResourceSession1 method (d3d12.h)

CreateProtectedResourceSession1 revises the ID3D12Device4::CreateProtectedResourceSession method with provision (in the structure passed via the pDesc parameter) for a globally unique identifier (GUID) that indicates the type of protected resource session.

Calling ID3D12Device4::CreateProtectedResourceSession is equivalent to calling ID3D12Device7::CreateProtectedResourceSession1 with the D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED GUID.

Syntax

HRESULT CreateProtectedResourceSession1(
  const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *pDesc,
  REFIID                                       riid,
  void                                         **ppSession
);

Parameters

pDesc

Type: _In_ const D3D12_PROTECTED_RESOURCE_SESSION_DESC1*

A pointer to a constant D3D12_PROTECTED_RESOURCE_SESSION_DESC1 structure, describing the session to create.

riid

Type: _In_ REFIID

The GUID of the interface to a protected session. Most commonly, ID3D12ProtectedResourceSession1, although it may be any GUID for any interface. If the protected session object doesn't support the interface for this GUID, the getter will return E_NOINTERFACE.

ppSession

Type: _COM_Outptr_ void**

A pointer to a memory block that receives a pointer to the session for the given protected session (the specific interface type returned depends on riid).

Requirements

   
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Header d3d12.h
Library d3d12.lib
DLL d3d12.dll