ID3D12GraphicsCommandList::SetMarker method (d3d12.h)
Not intended to be called directly. Use the PIX event runtime to insert events into a command list.
void SetMarker( UINT Metadata, [in, optional] const void *pData, UINT Size );
[in, optional] pData
Type: const void*
This is a support method used internally by the PIX event runtime. It is not intended to be called directly.
To insert instrumentation markers at the current location within a D3D12 command list, use the PIXSetMarker function. This is provided by the WinPixEventRuntime NuGet package.