Represents a fence, an object used for synchronization of the CPU and one or more GPUs.
The ID3D12Fence interface inherits from ID3D12Pageable. ID3D12Fence also has these types of members:
The ID3D12Fence interface has these methods.
|ID3D12Fence::GetCompletedValue||Gets the current value of the fence.|
|ID3D12Fence::SetEventOnCompletion||Specifies an event that should be fired when the fence reaches a certain value.|
|ID3D12Fence::Signal||Sets the fence to the specified value.|