D3D12_GPU_DESCRIPTOR_HANDLE structure

Describes a GPU descriptor handle.

Syntax

typedef struct D3D12_GPU_DESCRIPTOR_HANDLE {
  UINT64 ptr;
} D3D12_GPU_DESCRIPTOR_HANDLE;

Members

ptr

The address of the descriptor.

Remarks

This structure is returned by ID3D12DescriptorHeap::GetGPUDescriptorHandleForHeapStart.

This structure is passed into the following methods:

Requirements

   
Header d3d12.h

See Also

CD3DX12_GPU_DESCRIPTOR_HANDLE

Core Structures