ID3D12InfoQueue::PushStorageFilter method (d3d12sdklayers.h)

Push a storage filter onto the storage-filter stack.

Syntax

HRESULT PushStorageFilter(
  [in] D3D12_INFO_QUEUE_FILTER *pFilter
);

Parameters

[in] pFilter

Type: D3D12_INFO_QUEUE_FILTER*

Pointer to a storage filter.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

ID3D12InfoQueue