D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS enumeration (d3d12video.h)

Specifies the deinterlacing video processor capabilities.

Syntax

typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS {
  D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE,
  D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB,
  D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM
} ;

Constants

Name Description
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE No deinterlacing capabilities are available.
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB The video processor can perform bob deinterlacing. In bob deinterlacing, missing field lines are interpolated from the lines above and below. Bob deinterlacing does not require reference frames.
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM The video processor can perform a custom high-quality deinterlacing, which requires the number of reference frames indicated in PastFrames and FutureFrames output fields of the D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO populated by a call to ID3D12VideoDevice::CheckFeatureSupport when the feature specified is D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO. If the video processor doesn’t have the necessary number of reference frames, it falls back to bob deinterlacing.

Requirements

   
Header d3d12video.h