D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS enumeration (d3d12video.h)

Specifies flags for video processing input streams. Used by the D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS structure.

Syntax

typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS {
  D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE,
  D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY,
  D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT
} ;

Constants

 
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE
No flags specified.
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY
Set this flag when not processing frames in order, such as seeking between frames
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT
Set this flag when applying video process operation to the same set of inputs.

Requirements

   
Header d3d12video.h