IDCompositionRotateTransform3D::SetAxisZ(IDCompositionAnimation) method (dcomp.h)
Animates the value of the AxisZ property of a 3D rotation transform. The AxisZ property specifies the z-coordinate for the axis vector of rotation. The default value is 1.0.
HRESULT SetAxisZ( [in] IDCompositionAnimation *animation );
An animation object that determines how the value of the AxisZ property changes over time. This parameter must not be NULL.
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See DirectComposition Error Codes for a list of error codes.
When setting the axis to a non-default value, you should always set all three axis properties (AxisX, AxisY, and AxisZ).
This method makes a copy of the specified animation. If the object referenced by the animation parameter is changed after calling this method, the change does not affect the AxisZ property unless this method is called again. If the AxisZ property was previously animated, calling this method replaces the previous animation with the new animation.
This method fails if animation is an invalid pointer or if it was not created by the same IDCompositionDevice interface as the affected 3D transform. The interface cannot be a custom implementation; only interfaces created by Microsoft DirectComposition can be used with this method.
The default value is 0.
|Minimum supported client||Windows 8 [desktop apps only]|
|Minimum supported server||Windows Server 2012 [desktop apps only]|