DML_BINDING_DESC structure

Contains the description of a binding so that you can add it to the binding table via a call to one of the IDMLBindingTable methods.

A binding can refer to an input or an output tensor resource, or to a persistent or a temporary resource, and there are methods on IDMLBindingTable to bind each kind. The type of the structure pointed to by Desc depends on the value of Type.

Syntax

struct DML_BINDING_DESC {
  DML_BINDING_TYPE Type;
  const void       *Desc;
};

Members

Type

Type: DML_BINDING_TYPE

A DML_BINDING_TYPE specifying the type of the binding; whether it refers to a single buffer, or to an array of buffers.

Desc

Type: const void*

A pointer to a constant structure whose type depends on the value Type. If Type is DML_BINDING_TYPE_BUFFER, then Desc should point to a DML_BUFFER_BINDING. If Type is DML_BINDING_TYPE_BUFFER_ARRAY, then Desc should point to a DML_BUFFER_ARRAY_BINDING.

Requirements

   
Header directml.h

See Also

Binding in DirectML

IDMLBindingTable::BindInputs

IDMLBindingTable::BindOutputs

IDMLBindingTable::BindPersistentResource

IDMLBindingTable::BindTemporaryResource