XMVector3NotEqual function (directxmath.h)
Tests whether two 3D vectors are not equal.
Syntax
bool XM_CALLCONV XMVector3NotEqual(
FXMVECTOR V1,
FXMVECTOR V2
);
Parameters
V1
3D vector.
V2
3D vector.
Return value
Returns true if the 3D vectors are not equal and false otherwise.
Remarks
The following pseudocode demonstrates the operation of the function:
return ( V1.x != V2.x ||
V1.y != V2.y ||
V1.z != V2.z;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |