XMVector4TransformStream function

Transforms a stream of 4D vectors by a given matrix.

Syntax

XMFLOAT4 *XM_CALLCONV XMVector4TransformStream(
  XMFLOAT4       *pOutputStream,
  size_t         OutputStride,
  const XMFLOAT4 *pInputStream,
  size_t         InputStride,
  size_t         VectorCount,
  FXMMATRIX      M
);

Parameters

pOutputStream

Address of the first XMFLOAT4 in the destination stream.

OutputStride

Stride, in bytes, between vectors in the destination stream.

pInputStream

Address of the first XMFLOAT4 in the stream to be transformed.

InputStride

Stride, in bytes, between vectors in the input stream.

VectorCount

Number of vectors to transform.

M

Transformation matrix.

Return Value

Returns the address of the first XMFLOAT4 in the destination stream.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

   
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See Also

DirectXMath Library 4D Vector Transformation Functions

XMVector4Transform