XMUSHORT4 structure (directxpackedvector.h)

A 4D vector consisting of 16-bit unsigned integer components.

For a list of additional functionality such as constructors and operators that are available using XMUSHORT4 when you are programming in C++, see XMUSHORT4 Extensions.

Note  See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.
 

Syntax

struct XMUSHORT4 {
  union {
    struct {
      uint16_t x;
      uint16_t y;
      uint16_t z;
      uint16_t w;
    };
    uint64_t v;
  };
  void                  XMUSHORT4();
  void                  XMUSHORT4(
    const XMUSHORT4 & 
  );
  XMUSHORT4 &           operator=(
    const XMUSHORT4 & 
  );
  void                  XMUSHORT4(
    XMUSHORT4 && 
  );
  XMUSHORT4 &           operator=(
    XMUSHORT4 && 
  );
  noexcept              XMUSHORT4(
    uint64_t Packed
  );
  noexcept              XMUSHORT4(
    uint16_t _x,
    uint16_t _y,
    uint16_t _z,
    uint16_t _w
  );
  noexcept              XMUSHORT4(
    const uint16_t *pArray
  );
  noexcept              XMUSHORT4(
    float _x,
    float _y,
    float _z,
    float _w
  );
  noexcept              XMUSHORT4(
    const float *pArray
  );
  XMUSHORT4 &  noexcept operator=(
    uint32_t Packed
  );
};

Members

x

Unsigned 16-bit integer in the range [0, 65535] describing the x-coordinate of the vector.

y

Unsigned 16-bit integer in the range [0, 65535] describing the y-coordinate of the vector.

z

Unsigned 16-bit integer in the range [0, 65535] describing the z-coordinate of the vector.

w

Unsigned 16-bit integer in the range [0, 65535] describing the w-coordinate of the vector.

v

void XMUSHORT4()

Default constructor for XMUSHORT4.

Default constructor for XMUSHORT4.

Note  This constructor is only available under C++.
 

void XMUSHORT4( const XMUSHORT4 & )

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

XMUSHORT4 & operator=( const XMUSHORT4 & )

void XMUSHORT4( XMUSHORT4 && )

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

XMUSHORT4 & operator=( XMUSHORT4 && )

Assigns the vector component data from one instance of XMUSHORT4 to the current instance of XMUSHORT4.

This operator assigns the vector component data from one instance of XMUSHORT4 to the current instance of XMUSHORT4.

Note  This operator is only available under C++.

noexcept XMUSHORT4( uint64_t Packed)

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

noexcept XMUSHORT4( uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _w)

Initializes a new instance of XMUSHORT4 from four uint16_t arguments.

This constructor initializes a new instance of XMUSHORT4 from a four uint16_t arguments.

Note  This constructor is only available under C++.
 

noexcept XMUSHORT4( const uint16_t *pArray)

Initializes a new instance of XMUSHORT4 from a four element uint16_t array argument.

This constructor initializes a new instance of XMUSHORT4 from a four element uint16_t array argument.

Note  This constructor is only available under C++.

noexcept XMUSHORT4( float _x, float _y, float _z, float _w)

Initializes a new instance of XMUSHORT4 from four float arguments.

This constructor initializes a new instance of XMUSHORT4 from four float arguments.

Note  This constructor is only available under C++.
 

noexcept XMUSHORT4( const float *pArray)

Initializes a new instance of XMUSHORT4 from a four element float array argument.

This constructor initializes a new instance of XMUSHORT4 from a four element float array argument.

Note  This constructor is only available under C++.

XMUSHORT4 & noexcept operator=( uint32_t Packed)

Remarks

XMUSHORT4 can be loaded into instances of XMVECTOR by using XMLoadUShort4.

Instances of XMVECTOR can be stored into an instance of XMUSHORT4 with XMStoreUShort4.

Namespace: Use DirectX::PackedVector

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

   
Header directxpackedvector.h

See also

DirectXMath Library Structures

XMUSHORT4 Extensions