ISpatialAudioObjectRenderStreamForMetadata interface (spatialaudiometadata.h)

Provides methods for controlling a spatial audio object render stream for metadata, including starting, stopping, and resetting the stream. Also provides methods for activating new ISpatialAudioObjectForMetadataCommands and ISpatialAudioObjectForMetadataItems instances and notifying the system when you are beginning and ending the process of updating activated spatial audio objects and data.

This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.


The ISpatialAudioObjectRenderStreamForMetadata interface inherits from the ISpatialAudioObjectRenderStreamBase interface.


The ISpatialAudioObjectRenderStreamForMetadata interface has these methods.


Activate an ISpatialAudioObjectForMetadataCommands for rendering.

Activate an ISpatialAudioObjectForMetadataItems for rendering.


Note  Many of the methods provided by this interface are implemented in the inherited ISpatialAudioObjectRenderStreamBase interface.


Minimum supported client Windows 10, version 1703 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header spatialaudiometadata.h

See also