ISpatialAudioObjectRenderStreamForMetadata interface (spatialaudiometadata.h)

Provides methods for controlling a spatial audio object render stream for metadata, including starting, stopping, and resetting the stream. Also provides methods for activating new ISpatialAudioObjectForMetadataCommands and ISpatialAudioObjectForMetadataItems instances and notifying the system when you are beginning and ending the process of updating activated spatial audio objects and data.

This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.

Inheritance

The ISpatialAudioObjectRenderStreamForMetadata interface inherits from the ISpatialAudioObjectRenderStreamBase interface.

Methods

The ISpatialAudioObjectRenderStreamForMetadata interface has these methods.

 
ISpatialAudioObjectRenderStreamForMetadata::ActivateSpatialAudioObjectForMetadataCommands

Activate an ISpatialAudioObjectForMetadataCommands for rendering.
ISpatialAudioObjectRenderStreamForMetadata::ActivateSpatialAudioObjectForMetadataItems

Activate an ISpatialAudioObjectForMetadataItems for rendering.

Remarks

Note  Many of the methods provided by this interface are implemented in the inherited ISpatialAudioObjectRenderStreamBase interface.
 

Requirements

   
Minimum supported client Windows 10, version 1703 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header spatialaudiometadata.h

See also

ISpatialAudioObjectRenderStreamBase