IVMRImageCompositor::InitCompositionTarget method (strmif.h)

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The InitCompositionTarget method informs the compositor that a new composition target has been created. The compositor should perform any necessary configuration work in this method. This could include attaching a Z or stencil buffer for the new render target

Syntax

HRESULT InitCompositionTarget(
  [in] IUnknown             *pD3DDevice,
  [in] LPDIRECTDRAWSURFACE7 pddsRenderTarget
);

Parameters

[in] pD3DDevice

Pointer to the IUnknown interface of the Direct3D device object.

[in] pddsRenderTarget

Specifies the DirectDraw surface.

Return value

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Requirements

Requirement Value
Minimum supported client Windows XP with SP1 [desktop apps only]
Minimum supported server Windows Server 2003 [desktop apps only]
Target Platform Windows
Header strmif.h (include Dshow.h)
Library Strmiids.lib

See also

IVMRImageCompositor Interface

Using the Video Mixing Renderer