IUIAnimationTimerEventHandler interface (uianimation.h)
Defines methods for handling timing events.
Inheritance
The IUIAnimationTimerEventHandler interface inherits from the IUnknown interface. IUIAnimationTimerEventHandler also has these types of members:
Methods
The IUIAnimationTimerEventHandler interface has these methods.
IUIAnimationTimerEventHandler::OnPostUpdate Handles events that occur after an animation update is finished. |
IUIAnimationTimerEventHandler::OnPreUpdate Handles events that occur before an animation update begins. |
IUIAnimationTimerEventHandler::OnRenderingTooSlow Handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate. |
Remarks
Use SetTimerEventHandler to specify the timing events handler for an instance of IUIAnimationTimer.
Examples
For an example, see Read the Animation Variable Values and Draw Frames.
Requirements
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
See also
IUIAnimationTimerClientEventHandler