IUIAnimationTimerEventHandler interface

Defines methods for handling timing events.

Methods

The IUIAnimationTimerEventHandler interface has these methods.

Method Description
IUIAnimationTimerEventHandler::OnPostUpdate Handles events that occur after an animation update is finished.
IUIAnimationTimerEventHandler::OnPreUpdate Handles events that occur before an animation update begins.
IUIAnimationTimerEventHandler::OnRenderingTooSlow Handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate.

Remarks

Use SetTimerEventHandlerto specify the timing events handler for an instance of IUIAnimationTimer.

Examples

For an example, see Read the Animation Variable Values and Draw Frames.

Requirements

   
Minimum supported client Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server None supported
Target Platform Windows
Header uianimation.h

See Also

IUIAnimationTimer

IUIAnimationTimerClientEventHandler

IUIAnimationTimerUpdateHandler

IUnknown