Defines a library of standard transitions.
The IUIAnimationTransitionLibrary interface has these methods.
Windows Animation includes a library of common transitions that developers can apply to variables through a storyboard. The parameters for specifying a transition depend on the type of transition. For some transitions, the duration of the transition is an explicit parameter; for others, the duration is determined by other parameters, such as speed or acceleration when the transition begins. A transition's initial value or velocity can be overridden if a discontinuous jump is desired, and duration can be queried after the transition is added to a storyboard.
If an application requires an effect that cannot be specified using the transition library, developers can implement custom transitions. A custom transition is created by first implementing the interpolator function for the transition, and then by using a factory object to generate transitions from interpolators. An interpolator must implement the IUIAnimationInterpolatorinterface; an implementation of the transition factory object is provided by UIAnimationTransitionFactory.
For an example that creates the transition library object, see Create the Main Animation Objects.
|Minimum supported client||Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps]|
|Minimum supported server||None supported|