The ICDrawFlush macro notifies a rendering driver to render the contents of any image buffers that are waiting to be drawn. You can use this macro or explicitly call the ICM_DRAW_FLUSH message.
void ICDrawFlush( hic );
Handle to a driver.
This message is used only by hardware that performs its own asynchronous decompression, timing, and drawing.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|