Increments the count of power requests of the specified type for a power request object.
BOOL PowerSetRequest( HANDLE PowerRequest, POWER_REQUEST_TYPE RequestType );
A handle to a power request object.
The power request type to be incremented. This parameter can be one of the following values.
The display remains on even if there is no user input for an extended period of time.
The system continues to run instead of entering sleep after a period of user inactivity.
The system enters away mode instead of sleep in response to explicit action by the user. In away mode, the system continues to run but turns off audio and video to give the appearance of sleep.
The calling process continues to run instead of being suspended or terminated by process lifetime management mechanisms. When and how long the process is allowed to run depends on the operating system and power policy settings.
On systems not capable of connected standby, an active PowerRequestExecutionRequired request implies PowerRequestSystemRequired.
If the function succeeds, it returns a nonzero value.
If the function fails, it returns zero. To get extended error information, call GetLastError.
To conserve power and provide the best user experience, applications that use power requests should follow these best practices:
- When creating a power request, provide a localized text string that describes the reason for the request in the REASON_CONTEXT structure.
- Call PowerSetRequest immediately before the scenario that requires the request.
- Call PowerClearRequest to decrement the reference count for the request as soon as the scenario is finished.
- Clean up all request objects and associated handles before the process exits or the service stops.
|Minimum supported client||Windows 7 [desktop apps only]|
|Minimum supported server||Windows Server 2008 R2 [desktop apps only]|
|Header||winbase.h (include Windows.h)|