windows.graphics.directx.direct3d11.interop.h header

Interop functions for use with IDirect3DDevice and IDirect3DSurface.

This header is used by Windows Runtime C++ reference. For more information, see:

windows.graphics.directx.direct3d11.interop.h contains the following programming interfaces:

Functions

 
graphics::directx::direct3d11::interop::CreateDirect3D11DeviceFromDXGIDevice

Creates an instance of IDirect3DDevice from an IDXGIDevice.
graphics::directx::direct3d11::interop::CreateDirect3D11SurfaceFromDXGISurface

Creates an instance of IDirect3DSurface from an IDXGISurface.
graphics::directx::direct3d11::interop::CreateDirect3DDevice

Creates an instance of IDirect3DDevice from an IDXGIDevice.
graphics::directx::direct3d11::interop::CreateDirect3DSurface

Creates an instance of IDirect3DSurface from an IDXGISurface.
graphics::directx::direct3d11::interop::GetDXGIInterface

Retrieves a DXGI interface from an IDirect3DDevice instance.
graphics::directx::direct3d11::interop::GetDXGIInterface

Retrieves a DXGI interface from an IDirect3DSurface instance.
graphics::directx::direct3d11::interop::GetDXGIInterfaceFromObject

Retrieves a DXGI interface from an object.

Structures

 
graphics::directx::direct3d11::interop::IDirect3DDxgiInterfaceAccess

IDirect3DDxgiInterfaceAccess is a COM interface, which must be implemented by anything that implements IDirect3DDevice or IDirect3DSurface.