The CreateBrushIndirect function creates a logical brush that has the specified style, color, and pattern.
HBRUSH CreateBrushIndirect( const LOGBRUSH *plbrush );
A pointer to a LOGBRUSH structure that contains information about the brush.
If the function succeeds, the return value identifies a logical brush.
If the function fails, the return value is NULL.
A brush is a bitmap that the system uses to paint the interiors of filled shapes.
After an application creates a brush by calling CreateBrushIndirect, it can select it into any device context by calling the SelectObject function.
A brush created by using a monochrome bitmap (one color plane, one bit per pixel) is drawn using the current text and background colors. Pixels represented by a bit set to 0 are drawn with the current text color; pixels represented by a bit set to 1 are drawn with the current background color.
When you no longer need the brush, call the DeleteObject function to delete it.
ICM: No color is done at brush creation. However, color management is performed when the brush is selected into an ICM-enabled device context.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||wingdi.h (include Windows.h)|