The CreateDIBPatternBrush function creates a logical brush that has the pattern specified by the specified device-independent bitmap (DIB). The brush can subsequently be selected into any device context that is associated with a device that supports raster operations.
HBRUSH CreateDIBPatternBrush( HGLOBAL h, UINT iUsage );
A handle to a global memory object containing a packed DIB, which consists of a BITMAPINFO structure immediately followed by an array of bytes defining the pixels of the bitmap.
Specifies whether the bmiColors member of the BITMAPINFO structure is initialized and, if so, whether this member contains explicit red, green, blue (RGB) values or indexes into a logical palette. The fuColorSpec parameter must be one of the following values.
If the function succeeds, the return value identifies a logical brush.
If the function fails, the return value is NULL.
When an application selects a two-color DIB pattern brush into a monochrome device context, the system does not acknowledge the colors specified in the DIB; instead, it displays the pattern brush using the current background and foreground colors of the device context. Pixels mapped to the first color of the DIB (offset 0 in the DIB color table) are displayed using the foreground color; pixels mapped to the second color (offset 1 in the color table) are displayed using the background color.
When you no longer need the brush, call the DeleteObject function to delete it.
ICM: No color is done at brush creation. However, color management is performed when the brush is selected into an ICM-enabled device context.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||wingdi.h (include Windows.h)|