Retrieves the path to all language-specific resource files associated with the supplied LN file. The application must call this function repeatedly to get the path for each resource file.
BOOL GetFileMUIPath( DWORD dwFlags, PCWSTR pcwszFilePath, PWSTR pwszLanguage, PULONG pcchLanguage, PWSTR pwszFileMUIPath, PULONG pcchFileMUIPath, PULONGLONG pululEnumerator );
Flags identifying language format and filtering. The following flags specify the format of the language indicated by pwszLanguage. The flags are mutually exclusive, and the default is MUI_LANGUAGE_NAME.
||Retrieve the language string in language identifier format.|
||Retrieve the language string in language name format.|
The following flags specify the filtering for the function to use in locating language-specific resource files if pwszLanguage is set to NULL. The filtering flags are mutually exclusive, and the default is MUI_USER_PREFERRED_UI_LANGUAGES.
The following flags allow the user to indicate the type of file that is specified by pcwszFilePath so that the function can determine if it must add ".mui" to the file name. The flags are mutually exclusive. If the application passes both flags, the function fails. If the application passes neither flag, the function checks the file in the root folder to verify the file type and decide on file naming.
Pointer to a null-terminated string specifying a file path. The path is either for an existing LN file or for a file such as a .txt, .inf, or .msc file. If the file is an LN file, the function looks for files containing the associated language-specific resources. For all other types of files, the function seeks files that correspond exactly to the file name and path indicated. Your application can overwrite the behavior of the file type check by using the MUI_LANG_NEUTRAL_PE_FILE or MUI_NON_LANG_NEUTRAL_FILE flag. For more information, see the Remarks section.
Pointer to a buffer containing a language string. On input, this buffer contains the language identifier or language name for which the application should find language-specific resource files, depending on the settings of dwFlags. On successful return from the function, this parameter contains the language of the language-specific resource file that the function has found.
Alternatively, the application can set this parameter to NULL, with the value referenced by pcchLanguage set to 0. In this case, the function retrieves the required buffer size in pcchLanguage.
Pointer to the buffer size, in characters, for the language string indicated by pwszLanguage. If the application sets the value referenced by this parameter to 0 and passes NULL for pwszLanguage, then the required buffer size will be returned in pcchLanguage and the returned buffer size is always LOCALE_NAME_MAX_LENGTH, because the function is typically called multiple times in succession. The function cannot determine the exact size of the language name for all successive calls, and cannot extend the buffer on subsequent calls. Thus LOCALE_NAME_MAX_LENGTH is the only safe maximum.
Pointer to a buffer containing the path to the language-specific resource file. It is strongly recommended to allocate this buffer to be of size MAX_PATH.
Alternatively, this parameter can retrieve NULL if the value referenced by pcchFileMUIPath is set to 0. In this case, the function retrieves the required size for the file path buffer in pcchFileMUIPath.
Pointer to the buffer size, in characters, for the file path indicated by pwszFileMUIPath. On successful return from the function, this parameter indicates the size of the retrieved file path. If the application sets the value referenced by this parameter to 0, the function retrieves NULL for pwszFileMUIPath, the required buffer size will be returned in pcchFileMUIPath and the returned buffer size is always MAX_PATH, because the function is typically called multiple times in succession. The function cannot determine the exact size of the path for all successive calls, and cannot extend the buffer on subsequent calls. Thus MAX_PATH is the only safe maximum.
Pointer to an enumeration variable. The first time this function is called, the value of the variable should be 0. Between subsequent calls, the application should not change the value of this parameter. After the function retrieves all possible language-specific resource file paths, it returns FALSE.
Returns TRUE if successful or FALSE otherwise. If the function fails, the output parameters do not change.
To get extended error information, the application can call GetLastError, which can return the following error codes:
- ERROR_INSUFFICIENT_BUFFER. A supplied buffer size was not large enough, or it was incorrectly set to NULL.
- ERROR_NO_MORE_FILES. There were no more files to process.
This function verifies that language-specific resource files exist, but it does not verify that they are correct. It requires the resource files to be stored according to the storage convention explained in Application Deployment.
If the call to this function specifies the MUI_LANGUAGE_ID flag, the supplied language string must
use a hexadecimal language identifier that does not include the leading 0x, and is 4 characters in length.
For example, en-US should be passed as "0409" and en as "0009". The returned language string will be in the
When MUI_LANGUAGE_ID is specified, each hexadecimal value in the supplied language string must represent an actual language identifier. In particular, the values corresponding to the following locales cannot be specified:
Typically the resource loader is used to find resource files. However, your application can also use this function to find the files. If the input file path is for an LN file, the function attaches a suffix of ".mui" when looking for the corresponding language-specific resource files.
For example, the function retrieves the following files when the application passes the string "C:\mydir\Example1.dll" in pcwszFilePath as the root file path, with dwFlags set to MUI_LANGUAGE_NAME | MUI_USE_SEARCH_ALL_LANGUAGES:
If the file indicated by pcwszFilePath does not have resource configuration data, or if the file does not exist, the function leaves the file name as it is when looking for the corresponding language-specific resource files.
For example, the application passes the string "C:\mydir\Example2.txt" in pcwszFilePath as the root file path, with dwFlags set to MUI_LANGUAGE_NAME | MUI_USER_PREFERRED_UI_LANGUAGES. Let's consider the case in which the user preferred UI languages (in order) are Catalan, "ca-ES", and Spanish (Spain), "es-ES", and where the following files exist:
- (no corresponding file in C:\mydir)
If the target file and its associated resource files are actually Side-by-side enabled assemblies, GetFileMUIPath cannot be used to retrieve the path to the resource file. Please refer to Using Assemblies with a Multilanguage User Interface for details on how to use Side-by-side assemblies with MUI support.
[DllImport("Kernel32.dll", CharSet = CharSet.Auto)] static extern System.Boolean GetFileMUIPath( System.UInt32 dwFlags, System.String pcwszFilePath, System.Text.StringBuilder pwszLanguage, ref System.UInt32 pcchLanguage, System.Text.StringBuilder pwszFileMUIPath, ref System.UInt32 pcchFileMUIPath, ref System.UInt64 pululEnumerator );
|Minimum supported client||Windows Vista [desktop apps only]|
|Minimum supported server||Windows Server 2008 [desktop apps only]|
|Header||winnls.h (include Windows.h)|