Retrieves the name of the active input locale identifier (formerly called the keyboard layout) for the system.
BOOL GetKeyboardLayoutNameA( LPSTR pwszKLID );
The buffer (of at least KL_NAMELENGTH characters in length) that receives the name of the input locale identifier, including the terminating null character. This will be a copy of the string provided to the LoadKeyboardLayout function, unless layout substitution took place.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
The input locale identifier is a broader concept than a keyboard layout, since it can also encompass a speech-to-text converter, an Input Method Editor (IME), or any other form of input.
Beginning in Windows 8: The preferred method to retrieve the language associated with the current keyboard layout or input method is a call to Windows.Globalization.Language.CurrentInputMethodLanguageTag. If your app passes language tags from CurrentInputMethodLanguageTag to any National Language Support functions, it must first convert the tags by calling ResolveLocaleName.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winuser.h (include Windows.h)|