LoadStringA function (winuser.h)
Loads a string resource from the executable file associated with a specified module and either copies the string into a buffer with a terminating null character or returns a read-only pointer to the string resource itself.
int LoadStringA( HINSTANCE hInstance, UINT uID, LPSTR lpBuffer, int cchBufferMax );
A handle to an instance of the module whose executable file contains the string resource. To get the handle to the application itself, call the GetModuleHandle function with NULL.
The identifier of the string to be loaded.
The buffer to receive the string (if cchBufferMax is non-zero) or a read-only pointer to the string resource itself (if cchBufferMax is zero). Must be of sufficient length to hold a pointer (8 bytes).
The size of the buffer, in characters. The string is truncated and null-terminated if it is longer than the number of characters specified. If this parameter is 0, then lpBuffer receives a read-only pointer to the string resource itself.
If the function succeeds, the return value is one of the following:
- The number of characters copied into the buffer (if cchBufferMax is non-zero), not including the terminating null character.
- The number of characters in the string resource that lpBuffer points to (if cchBufferMax is zero). The string resource is not guaranteed to be null-terminated in the module's resource table, and you can use this value to determine where the string resource ends.
- Zero if the string resource does not exist.
To get extended error information, call GetLastError.
If you pass 0 to cchBufferMax to return a read-only pointer to the string resource in the lpBuffer parameter, use the number of characters in the return value to determine the length of the string resource. String resources are not guaranteed to be null-terminated in the module's resource table. However, resource tables can contain null characters. String resources are stored in blocks of 16 strings, and any empty slots within a block are indicated by null characters.
TCHAR szBuffer, then sizeof(szBuffer) gives the size of the buffer in bytes, which could lead to a buffer overflow for the Unicode version of the function. Buffer overflow situations are the cause of many security problems in applications. In this case, using
sizeof(szBuffer)/sizeof(szBuffer)would give the proper size of the buffer.
For an example, see Creating a Child Window
The winuser.h header defines LoadString as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winuser.h (include Windows.h)|