OemToCharBuffA function (winuser.h)
Translates a specified number of characters in a string from the OEM-defined character set into either an ANSI or a wide-character string.
BOOL OemToCharBuffA( LPCSTR lpszSrc, LPSTR lpszDst, DWORD cchDstLength );
One or more characters from the OEM-defined character set.
The destination buffer, which receives the translated string. If the OemToCharBuff function is being used as an ANSI function, the string can be translated in place by setting the lpszDst parameter to the same address as the lpszSrc parameter. This cannot be done if the OemToCharBuff function is being used as a wide-character function.
The number of characters to be translated in the buffer identified by the lpszSrc parameter.
The return value is always nonzero except when you pass the same address to lpszSrc and lpszDst in the wide-character version of the function. In this case the function returns zero and GetLastError returns ERROR_INVALID_ADDRESS.
Unlike the OemToChar function, the OemToCharBuff function does not stop converting characters when it encounters a null character in the buffer pointed to by lpszSrc. The OemToCharBuff function converts all cchDstLength characters.
The winuser.h header defines OemToCharBuff as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winuser.h (include Windows.h)|
|API set||ext-ms-win-ntuser-chartranslation-l1-1-0 (introduced in Windows 8)|