ID3DXKeyframedAnimationSet::SetTranslationKey method
Set translation information for a specific key frame in the animation set.
Syntax
HRESULT SetTranslationKey(
[in] UINT Animation,
[in] UINT Key,
[in] LPD3DXKEY_VECTOR3 pTranslationKey
);
Parameters
-
Animation [in]
-
Type: UINT
Animation index.
-
Key [in]
-
Type: UINT
Key Frame.
-
pTranslationKey [in]
-
Type: LPD3DXKEY_VECTOR3
Pointer to the translation data. See D3DXKEY_VECTOR3.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.
Requirements
Requirement | Value |
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Header |
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Library |
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See also
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