ID3DXPatchMesh::UnlockAttributeBuffer method

Unlock the attribute buffer.

Syntax

HRESULT UnlockAttributeBuffer();

Parameters

This method has no parameters.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Remarks

The attribute buffer is usually locked, written to, and then unlocked for reading.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXPatchMesh