Tools for DirectX Graphics
This section lists tools and utilities provided for DirectX graphics.
In this section
|Debugging DirectX apps remotely||You can use Visual Studio and the Windows 8 SDK to debug DirectX apps remotely.|
|Effect-Compiler Tool||FXC (fxc.exe) is an offline tool for compiling HLSL shaders for all versions of Direct3D. The tool is located at: (SDK root)\Utilities\Bin\x86\|
|Direct3D Diagnostics Capture Interface Reference||This section covers APIs for the Direct3D graphics diagnostics capture interface.|