FlyoutBase.OverlayInputPassThroughElement Property

Definition

Gets or sets an element that should receive pointer input events even when underneath the flyout's overlay.

public:
 property DependencyObject ^ OverlayInputPassThroughElement { DependencyObject ^ get(); void set(DependencyObject ^ value); };
DependencyObject OverlayInputPassThroughElement();

void OverlayInputPassThroughElement(DependencyObject value);
public DependencyObject OverlayInputPassThroughElement { get; set; }
Public Property OverlayInputPassThroughElement As DependencyObject

Property Value

DependencyObject

The element that should receive pointer input events even when underneath the flyout's overlay.

Remarks

For more info, see Light dismiss behavior in the Flyouts article.

Applies to

See also