Run Class

Definition

Represents a discrete section of formatted or unformatted text.

public ref class Run sealed : Inline
/// [Microsoft.UI.Xaml.Markup.ContentProperty(Name="Text")]
/// [Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Run final : Inline
[Microsoft.UI.Xaml.Markup.ContentProperty(Name="Text")]
[Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Run : Inline
Public NotInheritable Class Run
Inherits Inline
<Run .../>
-or-
<Run ...>text</Run>
Inheritance
Attributes
ContentPropertyAttribute Windows.Foundation.Metadata.ActivatableAttribute Windows.Foundation.Metadata.ContractVersionAttribute Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute

Examples

Each example shown here renders the same result. However, setting the Text property directly on the TextBlock has the best performance.

<!-- Set the TextBlock.Text property directy for best performance. -->
<TextBlock Text="This is some text."/>

<TextBlock><Run>This is some text.</Run></TextBlock>

<TextBlock><Run Text="This is some text."></Run></TextBlock>
// Set the TextBlock.Text property directy for best performance.
TextBlock textblock = new TextBlock();
textblock.Text = "This is some text.";

TextBlock textblock = new TextBlock();
Run run = new Run();
run.Text = "This is some text.";
textblock.Inlines.Add(run);

Remarks

A Run represents a discrete section of formatted or unformatted text and can be used in a TextBlock or RichTextBlock. You can place multiple Run elements inside of a Span.

When you use a TextBlock, set the TextBlock.Text property directly for best performance. You typically use the Run element only when you want to format a discrete section of text within the TextBlock.

For more examples, see

Constructors

Run()

Initializes a new instance of the Run class.

Properties

AccessKey

Gets or sets the access key for this element.

(Inherited from TextElement)
AccessKeyScopeOwner

Gets or sets a source element that provides the access key scope for this element, even if it's not in the visual tree of the source element.

(Inherited from TextElement)
AllowFocusOnInteraction

Gets or sets a value that indicates whether the element automatically gets focus when the user interacts with it.

(Inherited from TextElement)
CharacterSpacing

Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.

(Inherited from TextElement)
ContentEnd

Gets a TextPointer that represents the end of the content in the element.

(Inherited from TextElement)
ContentStart

Gets a TextPointer that represents the start of content in the element.

(Inherited from TextElement)
Dispatcher

Gets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)
DispatcherQueue

Gets the DispatcherQueue that this object is associated with. The DispatcherQueue represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)
ElementEnd

Gets a TextPointer that represents the position just after the end of the element.

(Inherited from TextElement)
ElementStart

Gets a TextPointer that represents the position just before the start of the element.

(Inherited from TextElement)
ExitDisplayModeOnAccessKeyInvoked

Gets or sets a value that specifies whether the access key display is dismissed when an access key is invoked.

(Inherited from TextElement)
FlowDirection

Gets or sets the direction that text and other user interface elements flow within the Run element that controls their layout.

FlowDirectionProperty

Identifies the FlowDirection  dependency property.

FontFamily

Gets or sets the preferred top-level font family for the content of the element.

(Inherited from TextElement)
FontSize

Gets or sets the font size for the content of the element.

(Inherited from TextElement)
FontStretch

Gets or sets the glyph width of the font in a family to select.

(Inherited from TextElement)
FontStyle

Gets or sets the font style for the content in this element.

(Inherited from TextElement)
FontWeight

Gets or sets the top-level font weight to select from the font family for the content in this element.

(Inherited from TextElement)
Foreground

Gets or sets the Brush to apply to the content in this element.

(Inherited from TextElement)
IsAccessKeyScope

Gets or sets a value that indicates whether an element defines its own access key scope.

(Inherited from TextElement)
IsTextScaleFactorEnabled

Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.

(Inherited from TextElement)
KeyTipHorizontalOffset

Gets or sets a value that indicates how far left or right the keytip is placed in relation to the text element.

(Inherited from TextElement)
KeyTipPlacementMode

Gets or sets a value that indicates where the KeyTip is placed in relation to the text element.

(Inherited from TextElement)
KeyTipVerticalOffset

Gets or sets a value that indicates how far up or down the keytip is placed in relation to the text element.

(Inherited from TextElement)
Language

Gets or sets localization/globalization language information that applies to a TextElement.

(Inherited from TextElement)
Name

Gets or sets a unique identification for the object. Name can only be set from initial parsing of XAML.

(Inherited from TextElement)
Text

Gets or sets the text contents of the Run.

TextDecorations

Gets or sets a value that indicates what decorations are applied to the text.

(Inherited from TextElement)
XamlRoot

Gets or sets the XamlRoot in which this element is being viewed.

(Inherited from TextElement)

Methods

ClearValue(DependencyProperty)

Clears the local value of a dependency property.

(Inherited from DependencyObject)
FindName(String)

Retrieves an object in the object model / runtime object graph by referencing the object's x:Name or Name attribute value.

(Inherited from TextElement)
GetAnimationBaseValue(DependencyProperty)

Returns any base value established for a dependency property, which would apply in cases where an animation is not active.

(Inherited from DependencyObject)
GetValue(DependencyProperty)

Returns the current effective value of a dependency property from a DependencyObject.

(Inherited from DependencyObject)
OnDisconnectVisualChildren()

Override this method to implement how layout and logic should behave when items are removed from a class-specific content or child property.

(Inherited from TextElement)
ReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if a local value is set.

(Inherited from DependencyObject)
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback)

Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object)

Sets the local value of a dependency property on a DependencyObject.

(Inherited from DependencyObject)
UnregisterPropertyChangedCallback(DependencyProperty, Int64)

Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback.

(Inherited from DependencyObject)

Events

AccessKeyDisplayDismissed

Occurs when the access key sequence is complete to notify controls that they should hide access key visuals.

(Inherited from TextElement)
AccessKeyDisplayRequested

Occurs when the access key sequence is started to notify controls that they should show access key visuals.

(Inherited from TextElement)
AccessKeyInvoked

Occurs when a user completes an access key sequence to notify the element that the access key action should be invoked.

(Inherited from TextElement)

Applies to

See also