Received Routed Event Args Class
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public ref class CharacterReceivedRoutedEventArgs sealed : RoutedEventArgs
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)] /// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)] /// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)] class CharacterReceivedRoutedEventArgs final : RoutedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)] [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)] [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)] public sealed class CharacterReceivedRoutedEventArgs : RoutedEventArgs
Public NotInheritable Class CharacterReceivedRoutedEventArgs Inherits RoutedEventArgs
Windows.Foundation.Metadata.ContractVersionAttribute Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute
Gets the composed character associated with the UIElement.CharacterReceived event.
A composed character is a single visual object derived from a sequence of one or more other characters.
Gets or sets a value that marks the routed event as handled. A true value for Handled prevents most handlers along the event route from handling the same event again.
Gets the status of the physical key that raised the character-received event.
Gets a reference to the object that raised the event. This is often a template part of a control rather than an element that was declared in your app UI.(Inherited from RoutedEventArgs)