SkiaSharp provides a powerful C# API for doing 2D graphics. It is powered by Google’s Skia library, the same library that powers Google Chrome, Firefox and Android’s graphic stacks.
SkiaSharp is a Portable Library, and ships conveniently as a cross-platform NuGet package, and supports the following platforms out of the box: macOS, Xamarin.Android, Xamarin.iOS, and the Windows Desktop.
An overview of the core concepts of SkiaSharp and sample code to render graphics, text, bitmaps, and use image filters.
Learn how to work with cross platform graphics that render in Xamarin.Forms:
- Drawing Basics
- Lines and Paths
- Curves and Paths
This page describes the setup instructions for SkiaSharp on different platforms including iOS, Android, macOS, and Windows.
You can browse the API documentation for SkiaSharp on our web site.
Work in Progress
SkiaSharp is a work in progress that we are sharing with our community. While we have bound important parts of the Skia API, much work remains to be done. We are using the stable C API surfaced by Skia, and our plan is to continue contributing our work to the C bindings of Skia to provide full coverage to the APIs.
To help us guide our binding efforts, please leave comments or suggestions as issues on the GitHub repository http://github.com/mono/SkiaSharp.