Sample Workbooks


A variety of samples are available at

Some highlights from these samples are listed below:


A series of workbooks that explain how OpenGL works, based on this open source wiki.


Physics and collision detection in UrhoSharp, by Xamarin University

The video covers the creation of a simple 3D scene, shows how to assign physical aspects to objects and how to visualize them, using these UrhoTest workbooks. It also explains the techniques required to detect collisions between objects and how to run asynchronous animations.


Learn the basics of View property animation in Xamarin.Android.