Editar

Compartir a través de


BaseControllerPointer.Rotation Property

Definition

Pointer rotation.

public:
 virtual property UnityEngine::Quaternion Rotation { UnityEngine::Quaternion get(); };
public virtual UnityEngine.Quaternion Rotation { get; }
member this.Rotation : UnityEngine.Quaternion
Public Overridable ReadOnly Property Rotation As Quaternion

Property Value

UnityEngine.Quaternion

Implements

Applies to