InteractableThemeBase.Host Property

Definition

GameObject initialized with this ThemeEngine and being targeted based on state changes

public:
 property UnityEngine::GameObject ^ Host { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject Host { get; set; }
member this.Host : UnityEngine.GameObject with get, set
Public Property Host As GameObject

Property Value

UnityEngine.GameObject

Applies to