Editar

Compartir a través de


PinchSlider.SliderEndPosition Property

Definition

Gets the end position of the slider, in world space, or zero if invalid. Sets the end position of the slider, in world space, projected to the slider's axis.

public:
 property UnityEngine::Vector3 SliderEndPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 SliderEndPosition { get; set; }
member this.SliderEndPosition : UnityEngine.Vector3 with get, set
Public Property SliderEndPosition As Vector3

Property Value

UnityEngine.Vector3

Applies to