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SCNSceneRenderer.Scene Propiedad

Definición

Obtiene o establece la escena que se va a representar.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public abstract SceneKit.SCNScene Scene { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("scene", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setScene:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Scene : SceneKit.SCNScene with get, set

Valor de propiedad

Implementaciones

Atributos

Se aplica a