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SKNode.RemoveChildren(SKNode[]) Method

Definition

Removes the specified list of nodes from the current node's list of child nodes.

[Foundation.Export("removeChildrenInArray:")]
public virtual void RemoveChildren (SpriteKit.SKNode[] nodes);
abstract member RemoveChildren : SpriteKit.SKNode[] -> unit
override this.RemoveChildren : SpriteKit.SKNode[] -> unit

Parameters

nodes
SKNode[]
Attributes

Applies to