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CATransform3D.Rotate(nfloat, nfloat, nfloat, nfloat) Método

Definición

public CoreAnimation.CATransform3D Rotate (nfloat angle, nfloat x, nfloat y, nfloat z);
member this.Rotate : nfloat * nfloat * nfloat * nfloat -> CoreAnimation.CATransform3D

Parámetros

angle
nfloat
x
nfloat
y
nfloat
z
nfloat

Devoluciones

Se aplica a