GCController.Motion Propiedad

Definición

Obtiene el objeto que contiene datos de movimiento, si el controlador admite el movimiento.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual GameController.GCMotion Motion { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("motion", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.Motion : GameController.GCMotion

Valor de propiedad

Atributos

Se aplica a