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GKLocalPlayerListener.DidRequestMatchWithOtherPlayers Método

Definición

Método al que se llama cuando player invita a un grupo de playersToInvite para jugar un partido.

[Foundation.Export("player:didRequestMatchWithOtherPlayers:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidRequestMatchWithOtherPlayers (GameKit.GKPlayer player, GameKit.GKPlayer[] playersToInvite);
abstract member DidRequestMatchWithOtherPlayers : GameKit.GKPlayer * GameKit.GKPlayer[] -> unit
override this.DidRequestMatchWithOtherPlayers : GameKit.GKPlayer * GameKit.GKPlayer[] -> unit

Parámetros

player
GKPlayer
playersToInvite
GKPlayer[]
Atributos

Se aplica a