BaseInteractiveElement.StateManager Property

Definition

Entry point for state management. Contains methods for state setting, getting and creating.

public:  property Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::StateManager ^ StateManager {  public:
Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::StateManager ^ get(); protected:
 void set(Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::StateManager ^ value); };
public Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.StateManager StateManager { get; protected set; }
member this.StateManager : Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.StateManager with get, set
Public Property StateManager As StateManager

Property Value

Applies to